Elemental Battlegrounds AutoFarm Created By OOGABOOGA#1023 Wow this is the first release of 2019 for this game? Really good autofarm & I know a few of you were wanting scripts for this game so enjoy.
I am making a game that has different walkspeeds in different sections, but I don't want people to change their own walkspeed with hacks. My solution was to make a part and stretch it to fit the entire area and make it invisible + CanCollide disabled, and then use the child script to kill you if your walkspeed isn't what it should be:
Problem is that it does not work with multiple players in the part at one time, and I want to make it so it will kick the player instead of killing them. Is there a way to go about these problems? It has to check their ws only within the part, and I don't know how to make it kick whoever changed their ws instead of killing them.
I would suggest hooking up your function to each player's Humanoid instead, and use the Humanoid.Running event.
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Humanoid.Running provides you the speed they're currently running at, which means you can check if that speed is ever above a certain threshold, and punish them if it is.
Code example:
As for kicking, you want to use player:Kick().
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maybe this is better or worse? i a newbie scripter , hope you see this!